![]() So the procedure is as follows: Ge to the bookcase, do pixelhunting, find The Book, try to pick it up, it could not be picked, examine -> get colour, open drawers and examine colour until you have found the one with matching colour, then once again try to pick up the book and You finally open the secret compartment. And furhermore if I recall things correctly once more the colour changes for each gameplay (is chosen of six possible optins), but some walktroughs do not mention that and points You out to one specific colour/drawer. :( Walktroughs tend to be stub from time to time (encountered several times some stuck and the exact acursed location or problem was not covered by that particular walktrough I managed to find.Īnyway the colour of the drawer (inside) should be in conjunction with the ONE specific book in the bookcase (yup pretty pixelhunting) and if I recall things correctly this particular drawer should be opened to pick up the book to get to the damn dictaphone. The story might be long for 1995, but with walkthroughts you think it's just a stub. This is pretty stupid part of the game.īTW, I like that sense of protagonist humor and really enjoyed it :) I really thought I would enjoy Teenagent, but that just wasn't what happened.VINTproYKT: Yeah, pixelhunting also doesn't help. I liked the premise, I liked the humor, and I liked the characters, but eventually, it just became too difficult for me. In most games like this point-and-click game from 1994, I don't need to use a walkthrough for many things. I hate using a walkthrough unless I'm absolutely completely stumped. If I can figure something out on my own, I will. In Teenagent, I would find myself completely stumped every few minutes. Walk east along the path, and continue south down the path to arrive in an area with a cave which has a big bush outside the entrance. I understand that I have to think with adventure games, and sometimes, I felt stupid, quite frankly, when I would find the answer to a puzzle in a walkthrough. In a few instances, I was just about to try something (for instance, using a spring in getting over the brick wall), but I felt it probably wouldn't work. That led me to become less lenient with my peeks at the walkthrough. Ctrl has the same function as the Left Click and Alt has the same function as right click. The Arrow keys could also be used, although it is not recommended. Of course, when the time to actually do a mission came, I got completely lost. Right click to walk, use, get, talk and every other action that would otherwise not be possible. Komplettlsung Teen Agent: Part One - Training Camp, Part Two - The Village. There was so much to find! My inventory was constantly expanding upon finding small things in abandoned houses, tricking people into leaving their houses in order to steal from them, and stealing from small animals. Use the grating (crates in the game) until the captain gives you food. It was really interesting to look at what I had and think of what I could do with them. ![]() ![]() I was excited for how, when, and where these items would come into play. But eventually, the tedium kind of took over in. I wanted something, anything to happen, and it didn't. I just wanted the plot to advance, but I just got bored with it and put it down. I also don't think all of that is my fault. At some points, I found myself scanning my eyes across the screen, my face just inches away from a screen that can't possibly be helping me in health, in order to find some mythical object sitting underneath a chair or on a pathway. Spotlight - New Version CheatBook DataBase 2022: Cheatbook-Database 2022 is a freeware cheat code tracker that makes hints, Tricks, Tips and cheats (for PC, Walkthroughs, XBox, Playstation 1 and 2, Playstation 3, Playstation 4, Sega, Nintendo 64, Wii U, DVD, Game Boy Advance, iPhone, Game Boy Color, N-Gage, Nintendo DS, PSP, Gamecube, Dreamcast, Xbox 360, Super Nintendo) easily accessible from. Nederlandse walkthrough oplossingen voor adventure spellen, reviews, spelbeschrijving, nieuws, systeemeisen, informatie, freeware adventure game. I understand that both of these are to be expected from classic adventure games, but it got a little ridiculous in some cases. There isn't much to hate about Teenagent, and I'll absolutely admit that this is an above-average game, but there are better games to go for. To be fair, you can try Teenagent for absolutely free by signing up for an account at gog.com. Anybody who points out anything wrong in the walkthrough, or influences me to change it in any way, will get their name in the special thanx section of. If adventure games are your kind of thing, then go ahead and try Teenagent for free. If you have any questions, or if you have found anything wrong or any inconsistancies in the walkthrough, or just want to comment on it, write to me at.
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